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- on exitFrame
- global locVList, locHList, opponentVList, opponentHList, stillInBusiness, gCommunicationCheck, gPuppList, gHost, gOppstillInBusiness
- set stillInBusiness to 1
- set gOppstillInBusiness to 1
- set gPuppList to [3]
- puppetSprite(42, 1)
- puppetSprite(45, 1)
- puppetSprite(48, 1)
- set the trails of sprite 45 to 1
- set the moveableSprite of sprite 42 to 1
- if gHost = 1 then
- makeSlumpList()
- end if
- set the locV of sprite 45 to the locV of sprite 45 + 200
- go(2)
- end
-